When I was teaching writing, I would often have to tell
students to ensure they were in control of the language that they were using.
Don’t use a fancy word just for the sake of using a fancy word if you are
unsure you are using in a proper context (probably
influenced by Orwell). Otherwise, it is better to use the simple word in
the correct context for the sake of clarity and exactness. A fancy word should
only be used when it is more exact than the simple word. That is what came to
mind as I tried to read Gifreu-Castells and Moreno’s “Educational multimedia
applied to the interactive nonfiction area. Using interactive documentary as a
model for learning.” The language was so out of control that I found myself
using an excessive amount of cognitive load to decipher the text. Too often,
the article veers between the painfully obvious and undecipherable nonsense.
Fortunately, the article is from a conference proceeding and not actually a
published work.
On every page, there is some incongruent turn. Why, for
instance, bring up Piaget in the second paragraph of the Introduction, except
to attempt to give the appearance of being educated? Do you mean that children
should construct “knowledge by physically interacting with media and
objects”? Or adults? Did Piaget study
adult learning? Or is the interactive documentary field aimed at children? Bringing
up Piaget in such a way is confusing. The same could be said when the authors
bring up the subjects of blended learning and MOOCs in the second paragraph of
Section 4.3. It is as if they are interested simply in throwing as many
educational buzzwords as they can. The painfully obvious tautology of “InterDOC
mainly provides online content, so it can serve as online learning material” is
used to describe how the interactive documentary can support blended learning.
The next sentence bring up MOOCs, relating their appearance to some fallacious
idea that “collaborative learning has become the new dominant trend.” The only
way that sentence makes any sense is that they are referring to cMOOCs, and not
the more teacher-directed xMOOCs.
Rather than making any such clear distinction and attempting to be informative,
they appear to be more interested in just throwing in another buzzword to
appear “current.”
The “hypothesis” they seek to test—“that interactive
documentary could be a suitable education tool because it offers new ways to
approach, understand, play and learn from reality”—vacillates between the
obvious (of course, it’s a suitable education tool) and the nonsensical (even
ignoring the poor grammar, is the genre of interactive documentaries really
providing a new way to learn? Neurobiologists might have a
different opinion). The source material, the interactive documentaries, are
actually interesting as a subject matter. An actual testable hypothesis would
be comparing the learning, engagement, and emotive-ness of the regular
documentary with the interactive version. Does one actually learn more from
interactivity or does the cognitive load of interacting with the material
interfere with how much one learns? Similarly, do viewers (or “interacters”)
actually spend more time with the interactive documentary? Finally, would they
report greater or lesser emotional attachment to the subject matter based on
the interactivity? All three aspects of the hypothesis are easily testable: the
first through a post-test; the second through recording visitors time on site;
and the third through self-reporting. Rather than just assuming that
interactivity is better, they actually could add to our knowledge base about
the subject.
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